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Video Editor & Motion Animator

Intempt Technologies Verified employer

Actively hiring · Posted 12d ago · JEV261040F232114F

Salary₹5,00,000 – ₹7,00,000 per year
Experience4 yrs
LocationMumbai, Delhi, Maharashtra, Karnataka, West Bengal, Tamil Nadu
Work modeRemote · Full time
Openings1
IndustrySaaS, Sales and Marketing, Personalization, Ecommerce, and Lifecycle Marketing

Job description

Blu moves. The four-dot signature runs through verb states - Thinking orbits, Generating blooms, Painting lays a stroke, Sending ripples, Analyzing scans like a bar chart - and every one of them has to land by snapping back into the intempt mark. That rule is the most-iterated decision in our design system, and it respects reduced-motion everywhere. You own making it look inevitable rather than animated.

This is a craft seat, deep in the timeline and the graph editor. It is not a directing role - our Creative Director owns shoots and camera direction. You own the edit and the animation: cut, pace, sound, motion design, and character animation for Blu and the agent family.

You work as a two-person creative pair with a Senior Graphic Designer. They draw it, you make it move. Both seats are open, and whoever lands first helps pick the other.

What you'll own

Edit long and short form - product films, launch videos, founder stories, customer stories

Motion design and animation: the four-dot verb states, interface motion, kinetic type, transitions

Character animation for Blu and the agent family - rig them, move them, keep them on-model

Sound - mix, music, and sound design that doesn't announce which library it came from

Product capture that actually reads: screen recording, zoom paths, callouts, speed ramps

A project structure anyone can open and navigate to the shot without asking you

Per-platform delivery specs without recutting from scratch each time

You are

4+ years editing and animating - both, at depth. Not editing with a motion plugin bolted on

Someone with a reel we'll watch to the end, containing animation you keyframed yourself

Deep in After Effects - expressions, graph editor, rigging, shape layers

Strong on a timeline in Premiere or Resolve, with sound treated as craft and not cleanup

Tuned to weight and timing - you can argue why 12 frames reads better than 8

Able to animate an illustrated character, not only type and shapes

Fast. A cut lands in days, not on a six-week pipeline

Bonus: Blender or Cinema 4D, and Rive or Lottie for interface motion

How to apply

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  2. Apply with one tap — your profile is shared directly with Intempt Technologies.
  3. Track your application and get updates by email and WhatsApp.
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