Job description
We are looking for a skilled VR Unreal Generalist with 1–2 years of professional experience in game development and VR environments.
Required Skills:
Strong proficiency in Unreal Engine 5
Good understanding of Maya for modular asset creation and scene assembly
Experience with Substance Painter for PBR texturing workflows
Hands-on experience in Game Environment Art and VR Level Design
Experience creating and optimizing environments and level streaming for VR applications
Understanding of LOD creation, collision setup, lightmapping, and optimization techniques
Knowledge of material creation, landscape tools, foliage systems, and lighting workflows
Familiarity with version control systems such as Perforce/SVN
Responsibilities:
- Create high-quality VR environments for games and VR experiences
- Develop modular assets and environment kits following technical constraints
- Build immersive levels while maintaining performance targets
- Optimize scenes for real-time rendering across different platforms
- Collaborate closely with Developers, Design, and Technical teams
Good to Have:
Experience with Gaea/World creator for terrain generation
Knowledge of procedural environment creation
Understanding of World Partition, Data Layers and PCG Framework in Unreal Engine 5
How to apply
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