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3D Artist

SIMBOTT - Simulation Technology Verified employer

Actively hiring · Posted 6d ago · JEV2611498BE5D145

SalarySalary not disclosed
Experience2–6 yrs
LocationEluru, Andhra Pradesh
Work modeRemote · Full time
Openings1
IndustryIT Services & Consulting

Job description

Company: Simbott Technologies LLP

Department: Design & Development

Location: Andheri East, Mumbai

Experience: 2-4 yrs of Experience

Compensation: 4-5 LPA

Working Days: Monday to Saturday, 6 Days

About the Role

We are seeking a talented and creative 3D Artist to join our team in crafting high-quality 3D assets for interactive and immersive applications, including AR and VR experiences.

Responsibilities

Model high-quality 3D assets (props, environments, stylized or realistic) using Blender.Texture assets using Substance Painter, Substance Designer, and Photoshop, following industry-standard PBR workflows.Generate procedural and custom materials using Substance Sampler and Designer.Optimize 3D assets for performance across AR/VR platforms.Collaborate closely with the design and development teams to ensure assets meet both visual and technical requirements.Keep up with the latest trends and techniques in 3D art, AR/VR development, and real-time rendering.

Required Skills

2-4+ years of experience in 3D asset creation, preferably for real-time or immersive platforms.Strong proficiency in Blender Modelling, UV unwrapping, low/high-poly workflows is a must.Substance Painter Texture baking, material authoring.Substance Designer Procedural material creation.Adobe Photoshop Detailing, texture maps, and graphic cleanup.Substance Sampler Generating surface textures from scans or inputs.Deep understanding of PBR principles, UV layout best practices, and asset optimization.Demonstrates focus and ability to manage time effectively.

Nice to have

Experience with Unity 3D, including importing assets, setting up materials, and scene assembly.Knowledge of ZBrush for high-poly sculpting and baking normal/displacement maps.Familiarity with AR/VR development pipelines (ARKit, ARCore, Oculus, etc.).Shader graph or custom material development in Unity.Animation, rigging, or lighting setup experience.

How to Apply

Interested candidates who can join within 15 days may share their CV to hidden_email Please mention Current CTC, Expected CTC, and Notice Period. .

Key skills

How to apply

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